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SpiritTier II1,600 soulsPassive
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After you Dash-Jump, the next ability you use within 7s will have bonus Range, Duration, and Spirit Power.
On average it is bought at 12:31 into the match, around mid-game.
Share of each hero's matches in which they buy this item, with their win rate.
The item's win rate against each enemy hero, compared with its usual performance and with what an average item achieves against that hero. That way neither a strong enemy nor a weak item skews the list.