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WeaponTier II1,600 soulsPassive
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Dealing significant
weapon damage replenishes a charge for each of your charged abilities.
Cooldown: 25 s
On average it is bought at 16:37 into the match, around mid-game.
Share of each hero's matches in which they buy this item, with their win rate.
The item's win rate against each enemy hero, compared with its usual performance and with what an average item achieves against that hero. That way neither a strong enemy nor a weak item skews the list.